using System.Text.Json.Serialization;

namespace AGUIDojoServer.SharedState;

internal sealed class Ingredient
{
    [JsonPropertyName("icon")]
    public string Icon { get; set; } = string.Empty;

    [JsonPropertyName("name")]
    public string Name { get; set; } = string.Empty;

    [JsonPropertyName("amount")]
    public string Amount { get; set; } = string.Empty;
}
